My name is Jon Cioletti, and I am a Senior Technical Artist with Intercept Games working on Kerbal Space Program 2! On the team I focus on Lighting, Rendering and creating tools for our artists to better our pipelines. 
Check out our website here: Intercept Games

I completed my degree in Game Art and Production with a minor in Computer Science at Drexel University in Philadelphia, PA. While there I completed and published my senior capstone project Groundless as well as several other games like: Mocean and DreamCharmer.

I am passionate about problem solving, creating tools to help artists, and rendering. I have extensive knowledge of the Unity game engine, and I'm expanding my knowledge with the new bits-and-bobs of Unreal Engine 5.
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